King of Tokyo Duel: Tokyo Bay

Wreck Tokyo Bay
Take your Rival down!

Tokyo Bay becomes the stage for a brand-new titan-sized showdown, designed exclusively for two players. Roll the dice, unleash your Monster’s unique power and gradually build your Glory and Destruction tracks. Pull the tokens toward you, collect Debris, unlock new victory conditions… or simply KO your Rival!

How to play
King of Tokyo Duel: Tokyo Bay box
2
Players
8+
Ages
20
Minutes
6
New Monsters
Build the battlefield

Build your arena right under your feet

  • At the beginning of the game, each track contains only its central starting tile. Vast stretches of water still separate the tokens from the two ends of the board.
  • Whenever you need to pull a token toward a water space, draw a Debris tile and add it to the track on your side. The token can then move onto this newly placed tile.
  • The tracks evolve differently from one game to the next. Moving a token forward is no longer just about getting closer to victory: it also lets you build the battlefield and take advantage of the bonuses you uncover along the way.
King of Tokyo Duel: Tokyo Bay board and components
What’s new

A brand-new board, and no more dead rolls

Lost Dice

Lost Dice soften the blow when your rolls don’t quite deliver. A roll is lost when you roll Glory or Destruction symbols without enough to move the token, when you roll Exclamation Marks without enough to trigger your power, or when you roll Hearts at maximum Health.

6 brand-new Monsters

Each of these Monsters comes with its own starting Health value and a unique Special Power activated using Exclamation Marks. You can also play them with any Monster from the King of Tokyo Duel line.

New victory conditions

Capture your third Debris tile, complete both tracks on your side of the board, or fulfil the victory condition printed on one of your Power cards. Power cards can be gained throughout the game.

Choose your Monster

Six Kaijus, six ways to win

So which one will lead you to victory? Each Monster has its own starting Health and a unique Special Power.

H.A.D.E.S. Monster board

H.A.D.E.S.

R.A.M.P.A.R.T. Protocol

Move the token one zone at a time and gain the bonus of every new zone. There is no limit to the number of loops around the tile.

Difficulty
Gigarex Monster board

Gigarex

Prehistoric Rage

When Gigarex is angry, they hurt anyone in their rage, including themself. Deal damage to your Rival, but keep enough Life Points to absorb the counter attacks.

Difficulty
Pagura Monster board

Pagura

Treasure Hunter

Reveal cards from the deck and fish them for bonuses, then place them on the bottom of the deck. During a treasure hunt you don’t always find what you’re looking for.

Difficulty
Iron Back Monster board

Iron Back

Ionic Shield

For each Energy you have, gain 1 Life or make your Rival take 1 damage. Discard all your Energy to either protect yourself or unleash a powerful attack.

Difficulty
Kraken Monster board

Kraken

Tentacle Trap

Take 1 Energy or give 1 Energy to your Rival. Kraken has a lot of influence over dice: keep rerolling a chosen face, or stop your Rival from rerolling theirs.

Difficulty
Cyber Bunny Monster board

Cyber Bunny

Fan Club

Reveal tokens from the stack to reduce the cost of the Power cards you buy this turn, down to 3 Energy off. Identify the most interesting cards and buy them cheap.

Difficulty
King of Tokyo Duel: Tokyo Bay box cover
In the box

Everything you need for a head-to-head battle

1 dual-layer board 6 Monster tiles 2 HP counters 2 wooden markers 50 Energy cards 8 dice 4 dice tokens 14 Debris tiles 20 tokens 1 sticker sheet Energy cubes
How to play

Roll the dice and plot your strategy

Every game is a head-to-head battle between two players. Each player chooses a Monster, sets their Health tracker to their starting Health value and takes any components associated with their power.

On your turn, you go through four steps:

King of Tokyo Duel: Tokyo Bay features
1

Roll the dice

Roll all 6 dice, then reroll up to 3 times. You may stop rolling at any time.

2

Keep your results

Set aside the dice you want to keep and reroll the others. Add any Support tokens you gained to your Roll.

3

Buy or gain Energy

Buy Power cards from the board, or gain 1 Energy if you don’t buy anything.

4

End your turn

Resolve the Power card effects that activate at the end of your turn, then pass the dice to your Rival.

Download the rulebook (PDF)
King of Tokyo Duel: Tokyo Bay

Ready to take control of Tokyo Bay?

Grab your Monster, roll the dice and make your way to the shore to the cheers of the crowd.

How to play
Available at
Amazon · link coming soon